Silent Hill Ascension (BHVR/Konami/Genvid)
As a principal Sound designer
Sound design SFX, Foley , UI , Music
Implementation
Field recording
Dynamic mixing in game engine
Silent Hill Ascension (BHVR/Konami/Genvid)
As a principal Sound designer
Sound design SFX, Foley , UI , Music
Implementation
Field recording
Dynamic mixing in game engine