Hey there, I’m Florian, Sound designer i've worked previously at Vibe Avenue (SIDE Montreal), Behavior Interactive and actually at Ubisoft.

I specialize in crafting immersive audio experiences for video games, with years of professional experience across a wide range of genres and studios. From sound design and implementation to cinematics and mixing in game engines, I approach every project with passion and a strong dedication to excellence.

Beyond games, I’m deeply inspired by movies, contemporary art, and vintage/traditional instruments and objects related to sounds, which continuously fuel my creativity and influence my approach to sound.

For me, sound for video games is more than just design — it’s about creating emotions, enhancing storytelling, and bringing worlds to life.